Wizdom:​
A wizard time travelling through the Labyrinth... What challenges will he face and what will he find in the end...?
A team collaboration project with game designers, Peter Gatrell and Hassan Iqbal. Animators had to design and animate the characters and environment for their game. And we had to create a concept video.
I was a producer, environment designer and animator, character designer and animator.
Environment Design and Animation Video
Concept Video made by one of my team members, Cassia Edwards.
All of the environment work was handmade and animated traditionally. Each of the pieces was made of paper, painted with watercolour. Cobwebs, chains and statue shattering were animated with a rostrum camera.
Level 1 - Environment Design
Level 2
Level 3
Protagonist Character Designs
Final Protagonist Character Design
All of them are handmade - paper + watercolour
All of them are handmade - paper + watercolour
All of them are handmade - paper + watercolour
All of them are handmade - paper + watercolour
All of the environment work pieces for Wizdom
Credit all goes to:
Peter Gatrell: Game Designer
Hassan Iqbal: Game Designer
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Cassia Edwards: Art director, Head character animator, character designer, video editor
Minjoo Kim: Producer, character and environment designer and animator
Alison Lee: Special effect animator, assistant monster animator, storyboarder
Dilan Han: Monster designer and animator